Art Styles: Retrofuturism

source: https://www.pixar.com/feature-films/the-incredibles

Above: concept art from Pixar’s The Incredibles (read more about the film and see more art!)

Long before I thought critically about any art/aesthetics I consumed and their relation to SF, I had been enamored with the “modern,” but really, that was an indeterminate term. As I mentioned previously, my dad showed me Star Wars Episode IV: A New Hope when I was a young child, and while the scrappy, well-used technology of the resistance forces has an undeniable warmth, I remember being drawn to the clean, sleek architecture of the Empire’s various spaceships and structures. It makes sense, then, that I would make my parents rent The Jetsons for me on Netflix back when it was still a disc-mailing service. At six years old, I certainly wasn’t watching it for the plot. I was there for the wacky architecture, full of glass and geometry. Much later, I seriously considered attending Vassar College when I saw the modernistic Noyes House on my visit–the lounge of which is nicknamed the “Jetsons’ Lounge.”

Jetsons’ Lounge! source: https://residentiallife.vassar.edu/residence-halls/halls/noyes.html

This brings us to today, when Professor Saiber helped me realize that some of these aesthetics I liked had names! The Jetsons drew heavily on the futuristic architecture of the 1960s, as well as the flashy, geometric “Googie” architectural style–perhaps most familiarly seen in the Las Vegas Welcome Sign, and as a key inspiration for the Pixar feature film The Incredibles, and, of course, The Jetsons.

Without pretending I’m some kind of expert on all this, I came to realize this all more or less falls under the banner of the aesthetic style known as retrofuturismIts look comes from images of the future as imagined by artists in the 50’s, 60’s and 70’s. This article has a nice gallery of some great pieces of retrofuturist art, take a look if you want to see what I mean–it’s also a pretty easy, interesting read.

This aesthetic has by no means been left in the 20th century–while the future we live in may not resemble these retrofuturist visions all that much, the aesthetic remains attractive and its

source: https://bethesda.net/en/article/Yc9CGATYUU2qSosqMqIEO/the-art-of-fallout-4

examples precious and fascinating. Disneyland’s “Tomorrowland” has elements of retrofuturist architecture, and the “Theme Building” at LAX is another example of its influence. On a more personal note, I will never play Fallout 4 due to reasons that don’t belong on my WSF blog, but I will not deny the impeccable post-apocalyptic, retrofuturistic aesthetic parts of the game crafted (read more!) (along with an opening sequence I suspect is a reference to Ray Bradbury’s “There Will Come Soft Rains.”)

The Jetsons (read more!)

Source:https://images2.minutemediacdn.com/image/upload/c_fill,g_auto,h_1248,w_2220/v1555337999/shape/mentalfloss/thejetsonshed.jpg?itok=H-AIf1GQ

Disneyland’s Tomorrowland

Source: https://thekingdominsider.com/wp-content/uploads/2017/07/dlr-halloween-time-space-mountain-galaxy-16×9.jpg

LAX’s Theme Building

Source: https://en.wikipedia.org/wiki/Theme_Building

Visions of SF: Ralph McQuarrie and Star Wars

source: https://www.syfy.com/syfywire/ralph-mcquarries-star-wars-concept-art-comes-to-life-in-new-fan-film

Source: https://www.syfy.com/syfywire/ralph-mcquarries-star-wars-concept-art-comes-to-life-in-new-fan-film

Star Wars is near and dear to my heart–I first saw Episode IV: A New Hope when I was five years old, and the particular aesthetic of the galaxy far, far, away has stuck with me ever since. Regardless of its influences, to me, the x-wings and star destroyers of Star Wars will always be my prototype for vehicles capable of space travel, thus, I have tremendous admiration for the original concept artist for Star Wars, Ralph McQuarrie, who clearly had a large role in the aesthetic of the Star Wars universe. Not only is the concept art technically stunning, McQuarrie’s art retains such warmth and indistinct familiarity despite it being depictions of unfathomable robots, desert planets with multiple suns, and the sterile interiors of planet-killing superstructures. While it is true that the movies certainly look different from the concept art, when you see McQuarrie’s work, there is no denying the hand he had in the creation of the visuals of such an iconic universe.

Here are links to places where you can see some of McQuarrie’s work on Star Wars:

Gallery/article from starwars.com

Inside the finest Star Wars art book ever made – Polygon.com

Inside a Treasure Trove of Rare Ralph McQuarrie Star Wars Art – Gizmodo.com

Source: https://cvltnation.com/bruce-penningtons-retrofuturism/

While looking for a background image for my site, I ran across a couple short galleries of the works of Bruce Pennington (here’s his website), an artist whose pieces I had seen before but did not know the artist’s name. What I find particularly fascinating about Sci-Fi art in general is the prospect of imagining and rendering a future, which cannot be known, and can only sort of be visualized based on extrapolation, but even that expires very quickly. Pennington’s depictions of the future draw on the prophecies of Nostradamus and the Book of Revelations to produce psychedelic, monolithic apocalypses that feel anachronistic in their religiosity, yet invite you to wonder how religion and the more “futuristic” prospect of advanced technology might intersect.

Gallery 1

Gallery 2

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